
Torque Arena
A downloadable game
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A crew waits in its half of the arena, its seekers kneeling on the packed dirt floor. Behind them, mechanical noises indicate their totem-pole rising into position and locking to its three linked plates.
KLANG. It is done.
KLANG, echoes the opposing totem in front of them, as the rival crew slowly stands up.
All seekers shuffle into their positions. Two step into the central qwik zone and grab hold of the shaking torque, a mechanical ball wound up to violently twist and scatter.
"TOOORQUE!" loudly proclaims the master of ceremonies, immediately followed by the spectating crowd finally breaking the silence shouting
"TORQUE! TORQUE! TORQUE!" in response.
The bout begins.

(prototype v0.20)
Torque Arena is a tabletop Miniature Sports Game (MSG fuyioh!) set in a post-collapse solarpunk world. Two crews of five seekers each vie for control of a mechanical "torque ball” in order to throw it and fell the rival's totem. First crew to do that wins the bout: no scores, no clocks, no second chances!
- Brutal ...but a sport!
Torque Arena features no model removal. Seekers can tackle each other hard to drive rivals away and to the ground, but brawling is just not enough. To win you have to play the sport.
- Fast & Dynamic
Play flows in individual alternating activations, instant reactions, and timely chains of extra actions. No breaks, no resets, just a single Go! A full bout usually plays out in about 60 minutes.
- Welcoming & Accessible
Rules are few and clean, with little or no number crunching. Play focuses on moment to moment WYSIWYG choices, here and now opportunity tactics, and just a smidge of area control.
Movement happens on a convenient hexgrid, but the mechanics are designed so that veteran players of a more hobby-oriented persuasion can easily switch to good ol' tape measurements.
- Torque Saga - a solarpunk campaign
[W.I.P. 🔨 ]
A full narrative campaign system is being developed.
It uses individual bout results as the engine for an rpg-like solo-journaling experience focused on exploring the harsh but hopeful solarpunk world of Torque, its people, places, cultures, and the personal lives of your crew of seekers within the community they bout for.

Main inspirations.
- The Salute of the Jugger (movie) for the whole idea.
- Welcome to Wrexham (docu-series) for the uplifting example of what sport can mean for a community.
- Dreadball (game by Mantic) for the overall structure and dice pool concept.
- One Page Rules (game company) for a great example of how modern miniature games can rethink old conventions to get to a leaner and meaner shape.
- Apocalypse World (game by Vincent Baker) for the narrative elements and the handling of interesting post-apocalypse tropes.
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- Torque Arena is available as a Print-&-Play pdf.
- Torque Saga can be previewd and playtested by joining my PATREON

(prototype v0.20)
| Status | Prototype |
| Category | Physical game |
| Author | Alessandro Piroddi |
| Genre | Sports |
| Tags | miniature, Post-apocalyptic, post-collapse, solarpunk, Tabletop, torque |
| AI Disclosure | AI Assisted, Graphics |
Download
Click download now to get access to the following files:
Development log
- Printable Bits +39 days ago
- Version update 0.2069 days ago
- Version update 0.19Nov 11, 2025
- Version 0.17 updateOct 06, 2025
- Torque Campaign Play - a new format?Aug 29, 2025
- Version 0.16 updateJun 28, 2025
- Version 0.15 updateMay 03, 2025




