Comments

Log in with itch.io to leave a comment.

(+6)

Ikigai is a 12 page, GMless one-shot about the mayfly lifespan of a tiny creature.

I don't know that it's an easy game to get into, for several reasons. The font is a little bit tricky to read, as it's both dark enough that it's hard to distinguish its regular from its bold, and stylized enough that it takes a tiny bit of effort to decipher. At the same time, its mechanics are explained in a way where you'll get a little bit lost if you're used to roleplaying games, and very lost if you aren't.

To learn how to play, you kind of need to completely set aside any desire to understand what you're doing, and just follow the directions step by step. Once you've completed them, you'll have sort of an idea of what you were trying to do from the start.

It's unintuitive, and I wish the game explained its terms a little instead of just dropping them into the text.

Moments are scenes---one person frames one, and then everyone adds details one at a time.

The game is 9 moments long, and at the end of each moment everyone rolls a black die (pebble) or red die (berry), with the highest die determining how Iki remembers the moment.

I had to read through the first half of the pdf probably three times before I was confident that I understood this, and I'm posting this here in the hopes that it helps other people.

That said, despite the initial hurdle figuring out the mechanics, Ikigai hits hard.

You spend the game following and emotionally connecting with a tiny creature that's experiencing the world for the first time, only to have it die in the end, and the fact that you know this the whole way through does not make it hurt less.

I would strongly recommend this to anyone who's patient when reading through the rules, and who likes to feel strong emotions when they play games.

I am not either of those people, but the fact that Ikigai is not for me doesn't mean it's not really, really good.

Minor Issues:

-Page 4, "they too grab a BLACK or WHITE die" black or red?

(+2)

This game is so good! When I was reading the corebook I was already imagining possible scenes that could happen :) And thank you so much for adding your personal chronicle at the end, I loved reading it! It seems like a short feel-good game, which is gravely needed sometimes. Thank you!! <3 

(+7)

I just want you to know that I have a new tabletop player that has been struggling to let themselves loose with the games we have tried. (Mostly one shots of various things to see what kinda stuff we like). This game was like a light bulb for him. Every session/game we'd played up until this point they were the player that you had to ask for contribution, I'd have to notice they'd been quiet for a while and poke them. Not with Ikigai, though. They started the game off with the same kind of timid nature I'd been expected but less than 20 minutes in he turned into the chatterbox of the table, excitedly telling other people he had an idea and trying to contest any chance he could because he had an idea for the story.  On top of that we made an extremely cute, feel-good story together! Which honestly just felt like a bonus at that point! Thanks so much for including this in the BLM bundle it really made our game-night!

(+1)

Sometimes you need to play through the simple, peaceful life of a character, and Ikigai provides just that! I especially enjoyed the actual play at the end of the document, which exemplifies very well how the game works :)

(+2)

Awww ! Thank you for this little gem, and thank you for adding it to the BLM bundle. I really like how simple and chill the actual play feels. I hope I will play Ikigai soon.