Update - 2023.03.22
Lost & Astray » Devlog
Update Summary
The game has changed name, again :P
I hope this will be the final rebranding, as it is so far the most evocative and on point of them all.
Most people loved the "TPK" concept, but they also noticed how it did not reflect the true nature of the game: it's an Old School adventure, plain and simple, not a guaranteed gonzo grindhouse bloodbath >_<
Let me know how you like to play Lost & Astray :)
As for the game rules, this update brings mostly polishing, balancing, and a finally complete chapter on how to adapt third party D&D materials for use with the L&A system.
Enjoy :-)
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Lost & Astray
Vintage fantasy adventuring without the nostalgic baggage: pick-up, accessible, gmLess, rogueLite.
Status | In development |
Author | Alessandro Piroddi |
Genre | Role Playing, Adventure |
Tags | Fantasy, GM-Less, grognardpunk, nsr, OSR |
Languages | English |
More posts
- Update - 2023.04.01Apr 01, 2023
- Rules Update - 20221117Nov 17, 2022
- Actual Play - The Spider Mines #02Nov 09, 2022
- Actual Play - The Spider Mines #01Oct 26, 2022
- Rules Update - 20221023Oct 24, 2022
- Playtest documents are here!Oct 19, 2022
- DevDiary #02 - On the perception of speedOct 06, 2022
- The Grognardpunk ManifestoApr 22, 2022
- DevDiary #01 - Here I go againNov 04, 2020
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